Kirby Was Nearly Too Round To Be In A 3D Platformer

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Descrição

Putting Kirby into a 3D world meant focusing on accessibility.
Kirby Was Nearly Too Round To Be In A 3D Platformer
Nintendo considered Kirby too round for 3D platform games before developing the Forgotten Land
Kirby Was Nearly Too Round To Be In A 3D Platformer
Nintendo considered Kirby too round for 3D platform games before developing the Forgotten Land
Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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Kirby Was Nearly Too Round To Be In A 3D Platformer
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