TORCS Dataset Papers With Code

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Descrição

TORCS (The Open Racing Car Simulator) is a driving simulator. It is capable of simulating the essential elements of vehicular dynamics such as mass, rotational inertia, collision, mechanics of suspensions, links and differentials, friction and aerodynamics. Physics simulation is simplified and is carried out through Euler integration of differential equations at a temporal discretization level of 0.002 seconds. The rendering pipeline is lightweight and based on OpenGL that can be turned off for faster training. TORCS offers a large variety of tracks and cars as free assets. It also provides a number of programmed robot cars with different levels of performance that can be used to benchmark the performance of human players and software driving agents. TORCS was built with the goal of developing Artificial Intelligence for vehicular control and has been used extensively by the machine learning community ever since its inception.
TORCS Dataset  Papers With Code
CDS2K Dataset Papers With Code
TORCS Dataset  Papers With Code
UvA autonomous driving: Labbook 2020
TORCS Dataset  Papers With Code
CUHK03 Benchmark (Person Re-Identification)
TORCS Dataset  Papers With Code
Using Keras and Deep Deterministic Policy Gradient to play TORCS
TORCS Dataset  Papers With Code
PDF] Distributed Approach for implementation of A3C on TORCS
TORCS Dataset  Papers With Code
Generalization of TORCS car racing controllers with artificial neural networks and linear regression analysis - ScienceDirect
TORCS Dataset  Papers With Code
Martin Bauw (@BauwM) / X
TORCS Dataset  Papers With Code
TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes
TORCS Dataset  Papers With Code
Imitation Learning with Dataset Aggregation (DAGGER) on Torcs Env - Artificial Intelligence Research
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