It Takes Two Developer Josef Fares Talks Untapped Potential of Narrative Multiplayer
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Descrição
Game Rant speaks with Josef Fares about the promise and challenges associated with exploring new frontiers of story-driven cooperative games.
Assyrian game developer Josef Fares's “It Takes Two” won game of the year and nobody's talking about it. : r/Assyria
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Features
PC Gamer United Kingdom October 2017 (Digital)
It Takes Two: Interview with Josef Fares from Hazelight Studios
Josef Fares: It Takes Two Is Co-Op Because I Like To F--k With The Players' Minds - GameSpot
Josef Fares reveals why 'It Takes Two' is a f*cked up game
It Takes Two's Josef Fares on NFTs, Activision and winning game of the year - The Washington Post
IT TAKES TWO The Return of a Visionary: Josef Fares and Hazelight Featurette (Video Game)
Geek Interview: Hazelight Studios Is Pushing The Boundaries Of Co-op Design In 'It Takes Two
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